debug(lua): добавил console.warn в fireTargetEvent

Проверяю: при [Touch FIRE] доходит ли событие до Lua-shim,
правильно ли резолвится part по primId, есть ли connections
у Touched сигнала.
This commit is contained in:
min 2026-06-09 06:51:50 +03:00
parent ba2f3bb57f
commit 0980ec4a5f

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@ -1927,6 +1927,8 @@ export function registerRobloxShim(lua, opts) {
if (!p) return;
const id = p.primId ?? p.target;
const part = partById.get(Number(id));
// eslint-disable-next-line no-console
console.warn(`[shim fireTargetEvent] id=${id} kind=${p.kind} part=${part?.Name || 'NOT_FOUND'} connections=${part?.Touched?.connections?.length || 0}`);
if (!part) return;
if (p.kind === 'touch' || p.kind === 'touched') {
part.Touched.Fire(hrp);