fix(g20): метка height 2.5 — над health-bar

This commit is contained in:
min 2026-06-09 21:18:50 +03:00
parent 4320c6adeb
commit 58fbc9d6e6

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@ -1743,7 +1743,7 @@ local won = false
-- Спавним всех врагов и метки над ними
for i, e in ipairs(enemies) do
e.ref = __rbxl_spawn_npc("character-b", e.x, 1, e.z, e.name, e.hp, 0)
__rbxl_set_label(e.ref, e.name .. " HP: " .. e.hp, "#ff5555", 0.3)
__rbxl_set_label(e.ref, e.name .. " HP: " .. e.hp, "#ff5555", 2.5)
-- Callback на смерть NPC
__rbxl_npc_on_death(e.ref, function()
if e._dead then return end
@ -1773,7 +1773,7 @@ for _, e in ipairs(enemies) do
enemy.hp = enemy.hp - 30
if enemy.hp < 0 then enemy.hp = 0 end
__rbxl_npc_damage(enemy.ref, 30)
__rbxl_set_label(enemy.ref, enemy.name .. " HP: " .. enemy.hp, "#ff5555", 0.3)
__rbxl_set_label(enemy.ref, enemy.name .. " HP: " .. enemy.hp, "#ff5555", 2.5)
__rbxl_spawn_particles("sparks", enemy.x, 2, enemy.z, 0.4, 1)
hitSound:Play()
end)