From 791cf2cde52f2d4bee3613eb6b7df034e2970364 Mon Sep 17 00:00:00 2001 From: min Date: Tue, 9 Jun 2026 21:31:22 +0300 Subject: [PATCH] =?UTF-8?q?docs:=20CodeBoth=20=D0=B4=D0=BB=D1=8F=20=D1=83?= =?UTF-8?q?=D1=80=D0=BE=D0=BA=D0=B0=2022=20=C2=AB=D0=97=D0=BE=D0=BD=D0=B0?= =?UTF-8?q?=20=D0=BE=D0=BF=D0=B0=D1=81=D0=BD=D0=BE=D1=81=D1=82=D0=B8=C2=BB?= =?UTF-8?q?=20(main+zone+heal+finish)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/community/docsLessons.jsx | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/community/docsLessons.jsx b/src/community/docsLessons.jsx index e3a034a..699a68d 100644 --- a/src/community/docsLessons.jsx +++ b/src/community/docsLessons.jsx @@ -3053,7 +3053,7 @@ game.self.onTouch(() => {

Шаг 2. Главный скрипт

- {`// === ИГРА «ЗОНА ОПАСНОСТИ» — главный скрипт === + {`// === ИГРА «ЗОНА ОПАСНОСТИ» — главный скрипт === let inZone = false; // игрок сейчас в красной зоне? let won = false; @@ -3084,7 +3084,7 @@ game.onMessage('win', () => { const p = game.player.position; game.scene.spawnParticles('confetti', { x: p.x, y: p.y + 3, z: p.z }, { duration: 3, count: 3 }); -});`} +});`}

Разберём: