3 Commits

Author SHA1 Message Date
4163f065dc fix: sync package-lock.json with package.json
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CI failed with: "Missing: babylonjs-gltf2interface@7.54.3 from lock file"
Lock file was out of sync — npm install regenerates it.
2026-05-29 03:02:50 +03:00
Вика
124504488c chore: лидерборд — «Загрузка…» → «Загружаю…»
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Тест онбординга v2: микро-правка в плеере для проверки полного цикла
PR (clone → install → build → commit → push → merge).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 13:18:45 +03:00
87444ee2c8 Initial public release: Rublox Player v1.0
Open-source web player for Rublox games, dual-licensed under
AGPL-3.0 + Commercial.

Highlights:
- Babylon.js 7 + React 18 + Vite 5 stack
- Self-contained engine (~46k lines): BlockManager, ModelManager,
  PlayerController, ScriptSandboxWorker, MultiplayerSync, 30+ GD
  gamemodes
- Configurable backend via VITE_API_BASE and friends — works against
  staging (dev-api.rublox.pro) out of the box
- Standalone mode (VITE_STANDALONE=true) loads a bundled sample game
  for first-run without any backend
- Full docs: README, ARCHITECTURE, CONTRIBUTING, SECURITY, CHANGELOG
- Lint + format scaffolding (ESLint + Prettier + EditorConfig)
- Legal: LICENSE (AGPL-3.0), LICENSE-COMMERCIAL.md, CLA.md, COPYRIGHT.md
- Issue templates: bug_report, feature_request, security_disclosure

Removed before public release:
- frontend_deploy.py (contained production SSH credentials)
- ~27 admin endpoints (kept in private repo)
- Hard-coded internal URLs and IPs
- All previous git history (clean repo init)
2026-05-27 23:04:04 +03:00