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Author SHA1 Message Date
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f34320db91 feat(rbxl-import): Lua-runtime (wasmoon) для Roblox-скриптов
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Часть тест-фичи импорта Roblox-карт (см. rublox/studio rbxl-importer/).

Что добавлено:
- wasmoon (Lua 5.4 WASM) как dep.
- RobloxLuaWorker.js — Worker-хост Lua-VM.
- RobloxLuaSandbox.js — main-side обёртка (по аналогии с ScriptSandbox).
- roblox-shim.js — math (Vector3/Color3/CFrame/UDim2),
  Instance прокси (game/workspace/script/GetService/IsA),
  Part свойства (Position/Color/Material/Anchored/CanCollide),
  RBXScriptSignal (Touched/Heartbeat/Stepped/Connect/Wait).
- roblox-scheduler.js — корутины + wait/task.wait/task.delay/task.spawn,
  автоматический fire Heartbeat/Stepped/RenderStepped на tick.
- roblox-tween.js — TweenService с 10 easing-функциями
  (Linear, Quad, Cubic, Quart, Quint, Sine, Bounce, Elastic, Back, Exponential).
- roblox-services.js — Players/LocalPlayer/Character/Humanoid
  (Health, WalkSpeed, JumpPower, TakeDamage, Died, LoadAnimation),
  UserInputService, RemoteEvent (FireServer/FireClient),
  RemoteFunction, DataStoreService, HttpService.
- roblox-physics.js — BodyVelocity/BodyGyro/BodyPosition/BodyForce/
  BodyAngularVelocity/AlignPosition/LinearVelocity.

Интеграция в GameRuntime:
- В start() проверяется script.kind === 'roblox-lua' →
  _startRobloxLuaScript() запускает RobloxLuaSandbox.
- _handleRobloxLuaCommand() мапит IPC команды (partSet/partVel/playerCmd)
  на PrimitiveManager и game.player API.
- _buildRobloxLuaSceneSnap() готовит snap для workspace:GetChildren.

Тесты: **36/36 passed**.
- mvp (9): math, Instance proxy, Part, IsA.
- wait (5): корутины, wait/task.wait/task.delay.
- tween (2): TweenInfo + Linear easing.
- services (8): Humanoid, DataStore, HttpService, RemoteEvent.
- integration (12): KillBrick, WalkSpeed, Tween-door, BodyVelocity конвейер,
  leaderstats, Checkpoint, циклы с wait, task.spawn, Color/Material,
  RemoteEvent client→server, Heartbeat, Vector3.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-07 18:23:32 +03:00
90134cfd2d fix: sync package-lock.json with package.json (#4)
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Co-authored-by: МИН <maksimivankov26@yandex.ru>
Co-committed-by: МИН <maksimivankov26@yandex.ru>
2026-05-29 00:34:49 +00:00
Вика
124504488c chore: лидерборд — «Загрузка…» → «Загружаю…»
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Тест онбординга v2: микро-правка в плеере для проверки полного цикла
PR (clone → install → build → commit → push → merge).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 13:18:45 +03:00
87444ee2c8 Initial public release: Rublox Player v1.0
Open-source web player for Rublox games, dual-licensed under
AGPL-3.0 + Commercial.

Highlights:
- Babylon.js 7 + React 18 + Vite 5 stack
- Self-contained engine (~46k lines): BlockManager, ModelManager,
  PlayerController, ScriptSandboxWorker, MultiplayerSync, 30+ GD
  gamemodes
- Configurable backend via VITE_API_BASE and friends — works against
  staging (dev-api.rublox.pro) out of the box
- Standalone mode (VITE_STANDALONE=true) loads a bundled sample game
  for first-run without any backend
- Full docs: README, ARCHITECTURE, CONTRIBUTING, SECURITY, CHANGELOG
- Lint + format scaffolding (ESLint + Prettier + EditorConfig)
- Legal: LICENSE (AGPL-3.0), LICENSE-COMMERCIAL.md, CLA.md, COPYRIGHT.md
- Issue templates: bug_report, feature_request, security_disclosure

Removed before public release:
- frontend_deploy.py (contained production SSH credentials)
- ~27 admin endpoints (kept in private repo)
- Hard-coded internal URLs and IPs
- All previous git history (clean repo init)
2026-05-27 23:04:04 +03:00