Open-source web player for Rublox games, dual-licensed under AGPL-3.0 + Commercial. Highlights: - Babylon.js 7 + React 18 + Vite 5 stack - Self-contained engine (~46k lines): BlockManager, ModelManager, PlayerController, ScriptSandboxWorker, MultiplayerSync, 30+ GD gamemodes - Configurable backend via VITE_API_BASE and friends — works against staging (dev-api.rublox.pro) out of the box - Standalone mode (VITE_STANDALONE=true) loads a bundled sample game for first-run without any backend - Full docs: README, ARCHITECTURE, CONTRIBUTING, SECURITY, CHANGELOG - Lint + format scaffolding (ESLint + Prettier + EditorConfig) - Legal: LICENSE (AGPL-3.0), LICENSE-COMMERCIAL.md, CLA.md, COPYRIGHT.md - Issue templates: bug_report, feature_request, security_disclosure Removed before public release: - frontend_deploy.py (contained production SSH credentials) - ~27 admin endpoints (kept in private repo) - Hard-coded internal URLs and IPs - All previous git history (clean repo init)
22 lines
568 B
JavaScript
22 lines
568 B
JavaScript
import js from '@eslint/js'
|
|
import globals from 'globals'
|
|
import reactHooks from 'eslint-plugin-react-hooks'
|
|
import reactRefresh from 'eslint-plugin-react-refresh'
|
|
import { defineConfig, globalIgnores } from 'eslint/config'
|
|
|
|
export default defineConfig([
|
|
globalIgnores(['dist']),
|
|
{
|
|
files: ['**/*.{js,jsx}'],
|
|
extends: [
|
|
js.configs.recommended,
|
|
reactHooks.configs.flat.recommended,
|
|
reactRefresh.configs.vite,
|
|
],
|
|
languageOptions: {
|
|
globals: globals.browser,
|
|
parserOptions: { ecmaFeatures: { jsx: true } },
|
|
},
|
|
},
|
|
])
|