fix: �������-�������, autosave-wipe, �������� � scene.spawn #14
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����� ������ ������ 01.
1) ������� � ����� ����������
BILLBOARDMODE_ALL������������� FRONT plane ��� ��� ����� back-side � ���������� UV. mesh.scaling.x=-1 � canvas-mirror �� ��������.�������: ����� billboardMode, ������ look-at � onBeforeRenderObservable.
2) Autosave ������������� �������� ������ ������ ������
�� ���������� loadFromState ����� ������, � ����� markDirty (�� UI sync) ��������� doSave. ������� sceneLoadingRef guard.
3) ������ ���������� ��� ������� � �����+���.
4) Scripting shortcuts: game.scene.spawn("billboard",...) ��� ��������; ������� template/face/content/elements; billboardOpts � updateInstance.
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