feat: 50 игр на Lua + импорт Roblox для всех + поддержка Lua в плеере #39
@ -2308,9 +2308,28 @@ export function registerRobloxShim(lua, opts) {
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playerMouse.Hit.p = playerMouse.Hit.Position;
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playerMouse.Hit.p = playerMouse.Hit.Position;
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}
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}
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try { playerMouse.Button1Down.Fire(); } catch (_) {}
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try { playerMouse.Button1Down.Fire(); } catch (_) {}
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// Также фейерим UserInputService.InputBegan с UserInputType.MouseButton1
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try {
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const uitEnum = global.get('Enum')?.UserInputType || {};
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const inputObj = {
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UserInputType: uitEnum.MouseButton1
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|| { Name: 'MouseButton1', Value: 'MouseButton1' },
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KeyCode: { Name: 'Unknown', Value: 'Unknown' },
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};
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uis.InputBegan.Fire(inputObj, false);
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} catch (_) {}
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}
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}
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if (p.type === 'mouseButton1Up') {
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if (p.type === 'mouseButton1Up') {
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try { playerMouse.Button1Up.Fire(); } catch (_) {}
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try { playerMouse.Button1Up.Fire(); } catch (_) {}
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try {
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const uitEnum = global.get('Enum')?.UserInputType || {};
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const inputObj = {
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UserInputType: uitEnum.MouseButton1
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|| { Name: 'MouseButton1', Value: 'MouseButton1' },
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KeyCode: { Name: 'Unknown', Value: 'Unknown' },
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};
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uis.InputEnded.Fire(inputObj, false);
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} catch (_) {}
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}
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}
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if (p.type === 'keyDown' || p.type === 'keydown') {
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if (p.type === 'keyDown' || p.type === 'keydown') {
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const k = String(p.key || '').toLowerCase();
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const k = String(p.key || '').toLowerCase();
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