feat: 50 игр на Lua + импорт Roblox для всех + поддержка Lua в плеере #39
@ -1043,36 +1043,172 @@ end)`;
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// ИГРА 13 — «Торговец»
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// ═══════════════════════════════════════════════════════════════
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'trader': {
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g13_main: `-- === ИГРА «ТОРГОВЕЦ» (Lua) ===
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local Players = game:GetService("Players")
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g13_main: `-- === ИГРА «ТОРГОВЕЦ» — главный скрипт (Lua) ===
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${SNIPPET_BROADCAST}
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Players.PlayerAdded:Connect(function(player)
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local stats = Instance.new("Folder", player); stats.Name = "leaderstats"
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local coins = Instance.new("IntValue", stats); coins.Name = "Монеты"; coins.Value = 10
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end)
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for _, p in ipairs(Players:GetPlayers()) do
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if not p:FindFirstChild("leaderstats") then
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local stats = Instance.new("Folder", p); stats.Name = "leaderstats"
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local coins = Instance.new("IntValue", stats); coins.Name = "Монеты"; coins.Value = 10
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end
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end
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print("У тебя 10 монет. Купи зелье у торговца!")`,
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g13_npc: `-- === Скрипт торговца (Lua) ===
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local Players = game:GetService("Players")
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local part = script.Parent
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part.Touched:Connect(function(hit)
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local player = Players:GetPlayerFromCharacter(hit.Parent)
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if not player then return end
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local stats = player:FindFirstChild("leaderstats")
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if not stats then return end
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if stats['Монеты'].Value >= 5 then
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stats['Монеты'].Value = stats['Монеты'].Value - 5
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local h = hit.Parent:FindFirstChild("Humanoid")
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if h then h.Health = math.min(h.MaxHealth, h.Health + 50) end
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print("Купил зелье! +50 HP. Осталось монет: " .. stats['Монеты'].Value)
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else
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print("Не хватает монет! Нужно 5")
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local TweenService = game:GetService("TweenService")
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local player = Players.LocalPlayer
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local hasKey = false
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local won = false
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__rbxl_show_text("Поговори с торговцем — нажми E у прилавка", 4)
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local pickupSound = Instance.new("Sound", workspace)
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pickupSound.SoundId = "pickup"; pickupSound.Volume = 0.8
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local winSound = Instance.new("Sound", workspace)
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winSound.SoundId = "win"; winSound.Volume = 1
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-- Простой "инвентарь" в HUD: ключ
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local screenGui = Instance.new("ScreenGui", player.PlayerGui)
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local invLabel = Instance.new("TextLabel", screenGui)
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invLabel.Size = UDim2.new(0, 220, 0, 40)
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invLabel.Position = UDim2.new(1, -240, 0, 20)
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invLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
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invLabel.BackgroundTransparency = 0.4
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invLabel.TextColor3 = Color3.fromRGB(255, 215, 0)
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invLabel.TextScaled = true
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invLabel.Font = Enum.Font.SourceSansBold
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invLabel.Text = "Ключа нет"
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-- Игрок заговорил с торговцем
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local talkEvent = getEvent("TalkTrader")
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talkEvent.Event:Connect(function()
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if hasKey then
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__rbxl_show_text("Торговец: Иди к двери, ключ у тебя!", 3)
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return
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end
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hasKey = true
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invLabel.Text = "У тебя есть Ключ"
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invLabel.TextColor3 = Color3.fromRGB(100, 255, 100)
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__rbxl_show_text("Торговец: Привет! Вот тебе ключ от двери. Удачи!", 4)
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pickupSound:Play()
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end)
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-- Игрок пытается открыть дверь
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local openEvent = getEvent("OpenDoor")
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openEvent.Event:Connect(function()
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if not hasKey then
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__rbxl_show_text("Дверь заперта. Нужен ключ от торговца.", 2)
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return
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end
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__rbxl_show_text("Ключ подошёл! Дверь открыта.", 3)
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winSound:Play()
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local door = workspace:FindFirstChild("Дверь")
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if door then
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local dp = door.Position
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local goal = { Position = Vector3.new(dp.X, dp.Y + 6, dp.Z) }
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TweenService:Create(door, TweenInfo.new(1.2), goal):Play()
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door.CanCollide = false
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end
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end)
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-- Игрок встал на финиш
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local winEvent = getEvent("WinReached")
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winEvent.Event:Connect(function()
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if won then return end
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won = true
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__rbxl_show_text("Победа! Ты прошёл лавку торговца!", 5)
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winSound:Play()
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local px = __rbxl_player_x()
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local py = __rbxl_player_y()
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local pz = __rbxl_player_z()
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__rbxl_spawn_particles("confetti", px, py + 3, pz, 3, 3)
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end)`,
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g13_counter: `-- === Скрипт прилавка (Lua) ===
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-- Подойди и нажми E чтобы поговорить с торговцем.
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local UserInputService = game:GetService("UserInputService")
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local RunService = game:GetService("RunService")
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local part = script.Parent
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local hintVisible = false
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local hintGui = Instance.new("BillboardGui", part)
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hintGui.Size = UDim2.new(5, 0, 1, 0)
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hintGui.StudsOffset = Vector3.new(0, 2.5, 0)
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hintGui.AlwaysOnTop = true
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local label = Instance.new("TextLabel", hintGui)
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label.Size = UDim2.new(1, 0, 1, 0)
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label.BackgroundTransparency = 1
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label.TextColor3 = Color3.fromRGB(255, 255, 255)
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label.TextStrokeTransparency = 0
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label.TextScaled = true
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label.Text = "[E] Поговорить с торговцем"
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label.Visible = false
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RunService.Heartbeat:Connect(function()
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local px = __rbxl_player_x()
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local pz = __rbxl_player_z()
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local dx = part.Position.X - px
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local dz = part.Position.Z - pz
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local dist = math.sqrt(dx*dx + dz*dz)
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local near = dist <= 4
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if near ~= hintVisible then
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hintVisible = near
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label.Visible = near
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end
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end)
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UserInputService.InputBegan:Connect(function(input, gp)
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if gp then return end
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if not hintVisible then return end
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if input.KeyCode ~= Enum.KeyCode.E then return end
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local ev = ReplicatedStorage:FindFirstChild("TalkTrader")
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if ev then ev:Fire() end
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end)`,
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g13_door: `-- === Скрипт двери (Lua) ===
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-- Подойди и нажми E чтобы открыть дверь (нужен ключ).
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local UserInputService = game:GetService("UserInputService")
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local RunService = game:GetService("RunService")
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local part = script.Parent
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local hintVisible = false
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local hintGui = Instance.new("BillboardGui", part)
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hintGui.Size = UDim2.new(4, 0, 1, 0)
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hintGui.StudsOffset = Vector3.new(0, 3.5, 0)
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hintGui.AlwaysOnTop = true
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local label = Instance.new("TextLabel", hintGui)
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label.Size = UDim2.new(1, 0, 1, 0)
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label.BackgroundTransparency = 1
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label.TextColor3 = Color3.fromRGB(255, 255, 255)
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label.TextStrokeTransparency = 0
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label.TextScaled = true
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label.Text = "[E] Открыть дверь"
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label.Visible = false
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RunService.Heartbeat:Connect(function()
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local px = __rbxl_player_x()
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local pz = __rbxl_player_z()
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local dx = part.Position.X - px
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local dz = part.Position.Z - pz
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local dist = math.sqrt(dx*dx + dz*dz)
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local near = dist <= 4
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if near ~= hintVisible then
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hintVisible = near
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label.Visible = near
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end
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end)
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UserInputService.InputBegan:Connect(function(input, gp)
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if gp then return end
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if not hintVisible then return end
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if input.KeyCode ~= Enum.KeyCode.E then return end
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local ev = ReplicatedStorage:FindFirstChild("OpenDoor")
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if ev then ev:Fire() end
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end)`,
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g13_finish: `-- === Скрипт финиша (Lua) ===
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local ReplicatedStorage = game:GetService("ReplicatedStorage")
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local part = script.Parent
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local fired = false
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part.Touched:Connect(function(hit)
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if fired then return end
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local h = hit.Parent and hit.Parent:FindFirstChild("Humanoid")
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if not h then return end
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fired = true
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local ev = ReplicatedStorage:FindFirstChild("WinReached")
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if ev then ev:Fire() end
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end)`,
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},
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