feat(11): placement mode � ����������� ��������� (tycoon) #15

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min merged 2 commits from feat/placement-task11 into main 2026-06-02 17:24:23 +00:00
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������ 11: game.placement + game.inventoryUi (�������-�����, ����-������ ������ ������, ����/������/������/�������). ���� ���� ������ (#58). �����: voxel backFaceCulling, guard �� ������ ������ ��� ��������� ��������, ������� ������ hotbar, ��������� �� �����.

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������ 11: game.placement + game.inventoryUi (�������-�����, ����-������ ������ ������, ����/������/������/�������). ���� ���� ������ (#58). �����: voxel backFaceCulling, guard �� ������ ������ ��� ��������� ��������, ������� ������ hotbar, ��������� �� �����. ?? Generated with [Claude Code](https://claude.com/claude-code)
min added 1 commit 2026-06-02 16:07:30 +00:00
feat(11): порт placement mode в плеер (фича-парность со студией)
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517545b0cf
PlacementManager + ShopInventoryUi + проводка game.placement.*/inventoryUi.*
в worker/GameRuntime/BabylonScene — опубликованные tycoon-игры с расстановкой
теперь работают в плеере. + TerrainManager backFaceCulling=false (воксели не
просвечивают), cleanup usermodel при Stop, Hotbar скрыт при пустом инвентаре.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
min added 1 commit 2026-06-02 17:09:55 +00:00
fix(11): порт game.format в worker плеера (money/number/time)
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91af8514c5
Скрипт «Мой завод» (id 2345) падал в плеере на game.format.money —
неймспейс был только в worker студии. Из-за краха в синхронной части
не доходило до inventoryUi.create/placement → инвентарь не показывался.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
min merged commit 61ac40ab61 into main 2026-06-02 17:24:23 +00:00
min deleted branch feat/placement-task11 2026-06-02 17:24:23 +00:00
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Reference: rublox/player#15
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